Guides
Guides
Straight answers about making, finishing and licensing music.
What is hyperpop? The genre, its origins and its sound
What is hyperpop? A plain guide to the genre: where it came from (PC Music, SOPHIE, 100 gecs), what it sounds like, key records and how producers make it.
Read the guideHow to hire a music producer online and finish your song
How to hire a music producer online: what music production services cover, how to judge a producer, what to send, and how to agree rights before you start.
Read the guideHow to find a game music composer for your indie game
How to find a game music composer for your indie game: royalty-free vs licensed vs custom music, stems and adaptive music, licences, and what to ask for.
Read the guideWhat to send a mixing engineer: a stems checklist
What to send a mixing engineer: a clear stems checklist covering file format, bit depth, start points, headroom, effects, reference tracks and mix notes.
Read the guideStem mastering vs stereo mastering: what is the difference?
Stem mastering vs stereo mastering: how each works, what a mastering engineer needs from you, the tradeoffs, and how to decide which one suits your song.
Read the guideHow to record a song in a studio: your first session
How to record a song in a studio for the first time: choosing a recording studio in Lisbon or Almada, preparing the session and which files to bring.
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